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Building research platforms

*Student can explore potential research possibilities within a research theme set by the lector and design a research platform for it                   

*Student can perform a literature survey on a specific topic and report on the current state of the art                      

*Student can develop an interactive system which can be usable by non technical researchers as a platform to conduct applied scientific research

*The student should be able to provide documentation for the research platform so work can be continued by others.

Students work in groups to build (or modify) an interactive system consisting of software, hardware, or both. The aim of this system is to be used after the end of the minor to perform applied research to solve a real world problem provided by an external party such as a company or a lector. Students will read relevant literature to find the sate of the art on the topic. They will then use the state of the art technology to develop (or modify) the interactive system. Students have the freedom to design/build the system as they wish given that it meets the required goals.

The students will learn to manage a big project with external clients using SCRUM. Students will gain experience in developing software/hardware interfaces with the supervision of an experienced software engineer (one of the lecturers). They will also gain experience in writing technical manuals for the software they develop.


-Analyze problem domain & draw up problem definition                                  

- Maintaining applications, data, and technical infrastructure                      

-Effective (International) Communication

Basically, students who complete this minor will have experience in software/hardware development for research goals. It will provide them with a feeling of working as developers in research institutions.

Aanvullende informatie

The minor has a strong focus on international research. Skills in reading and writing in English will be useful.

The minor will fully take place in the Zoetermeer location of the HHS, Bleiswijkseweg 37E, 2712 PB Zoetermeer.


Student should have software and/or hardware development skills.

Student can write a scientific research report.

Student has good in English reading, writing, and speaking.


Portfolio, build plan 40% of the grade in week 3 

Portfolio, Platform itself and documentation 60% of the grade in week 8

Student can pass the minor if they get a minimum of 5.5 for both portfolios. The second attempt to pass both portfolios is in week 10.


Research. This is it! | 9789001816964 | Ben Baarda


The students work in groups of 2-4 people.

The development assignments with external clients are provided by the school. Students can suggest their own development assignments with the condition that it is linked to an external client (company or research group).

Students have weekly meetings with external client to show demos and discuss progress and alignment

Students have weekly meetings with course lecturers to discuss progress and give demos

There are weekly class lectures as well as recorded lectures to provide the needed theory for completing the minor.

In weeks 2 to 4, there will be daily progress meetings with the lecturer to ensure that the planning stage of the project in weeks 2-3 is completed properly. In week 4, development starts, and the daily meetings ensure that the students have a proper work methodology.

Students use an online SCRUM board (trello) monitord by the lecturer to keep track on work progress.

Students will present their work in weekly presentations + demos.

Students will have weekly discussions with other groups about the development effort to share ideas and spot problems.